AI Insights · Timothy · July 2024
Top 5 Slime Games on iOS in the US: Q2 2024
Discover how the top 5 slime games on iOS performed in the United States during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 slime games on iOS in the United States showed varied performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at their metrics:
Super Slime - Black Hole Game from Supercent, Inc. exhibited consistent download activity, peaking at around 37K in early April and stabilizing to about 22K by the end of June. Weekly active users fluctuated slightly, starting at approximately 219K and ending at around 206K.
Bruno - My Super Slime Pet by Dramaton LTD saw a steady increase in downloads, starting at 8.4K in early April and reaching up to 12.2K in mid-June. Weekly active users also showed a positive trend, growing from 37K to nearly 44K over the quarter.
Fluid Simulation by Pavel Dobryakov had moderate download numbers, with a notable increase from 936 in early April to 2.5K by the end of June. Revenue varied throughout the quarter, peaking at $371 in early April and ending at $328 in late June. Weekly active users saw a gradual rise, starting at 4.9K and increasing to 5.8K.
Makeup Slime Game! Relaxation from Shanze Shafique experienced relatively steady download numbers, ranging from 812 to 1.2K throughout the quarter. Weekly active users showed a slight decline from 84.7K in early April to 70.3K by the end of June.
World of Slime Simulator Games by Solid Apps INC had consistent revenue, peaking at $2.6K in mid-April. Downloads were stable, with a slight increase from 696 in early April to 1.1K by early June. Weekly active users also remained steady, fluctuating between 1.7K and 2K.
These insights are based on Sensor Tower data. For more detailed analyses and trends, visit Sensor Tower's platform.